transition	"parts\transition\1280x720\046.png",1
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100

label	M933

//head;M933_IJg10w~[Bx
//head;@{FM032M933B
//head;@uFM933M934B
//head;@@FM933S234B
//head;@ۑF
//part
//xFM933@~
//Z[uF̐le
//part
//CGBB241b	//LalKp

wait	60

transition	"parts\transition\1280x720rev\046.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b241b.png",0,0,100,100

wait	120

label	M933_01
scenetitle	"̐le"

se	"SE\SE_ADD01\SE27.ogg"

@IwB

windowclose

layerload	99,"bg\white.png",0,0,200,200
layermode	99,1
layerfadein	99,90
wait	90

//part
//CGBB210b	//ی

transition	"",1
setbgeffecttime	1
setbgwaittime	0
bg	"bg\large\b210b.png",-35,8,65,65

layerfadeout	99,60

bgm	"bgm\bgm01.ogg",528837

se	""

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM004162
uYv`VA{lꟃ́v

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"bg\large\b210b.png",-130,31,105,105
layerload	19,"chara\shinjyu\m\shinjyu.atlas",-437,312,69,69
layerskin	19,""
layeranimation	19,"{"
layerload	21,"chara\shinsha\m\shunjya.atlas",-100,280,63,63
layerskin	21,""
layeranimation	21,"ʏ"
layerpriority	21,3011

wait	54

^,SNJ000331
uA{lꟁ`A{lꟁ`v

layerchange	21,"chara\shinsha\m\shunjya.atlas"
layeranimation	21,"{"

C,SNS000322a
uAAIꎘSHsDvf从q꣓ߎSIѕav`v
@
@

layerload	20,"chara\kasumi\l\kasumi.atlas",287,461,88,88
layerskin	20,""
layeranimation	20,"y"
layeraddanimation	20,"y2"

layermove	20,30,240,461
layerfadein	20,30

wait	30

,KSM004163
u{I䗈XחВcIv
@

@VڏW݊ILllBmaq㞐ȓ|sӊOCAA他s݁B
@

،
u他ꡁHv

layerchange	20,"chara\kasumi\l\kasumi.atlas"
layeranimation	20,"΂"
layeraddanimation	20,"΂2"

,KSM004164
uTCߌoꊁBVꢎQHYЊIqꡁv
@

،
uꟁc他^IkwꡁB꣑SꢕsADv
@

layerchange	20,"chara\kasumi\l\kasumi.atlas"
layeranimation	20,""
layeraddanimation	20,"2"

,KSM004165
uI`ߞ锽KꊁB他vƗꡁv
@

،
uꟁc琥B他mݔF^ꟁv
@

layerchange	20,"chara\kasumi\l\kasumi.atlas"
layeranimation	20,"h"
layeraddanimation	20,"h2"

,KSM004166
uvIȑ݊ARꎘllꔉSIv
@

layerchange	19,"chara\shinjyu\m\shinjyu.atlas"
layeranimation	19,""

^,SNJ000333
uYꊁ`eYꊁ`v

layerchange	21,"chara\shinsha\m\shunjya.atlas"
layeranimation	21,"y"

C,SNS000323
uށC嫐݊ꊁ`DꊍDꊁCppv
@

//߃X}zŖhƃJmF

transition	"parts\transition\1280x720\032.png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\large\b210b.png",-35,8,65,65
layerload	11,"parts\mask\frm_0000.png"
layerload	22,"cg\item\oc\item_X}zŖhƃJmF.png",40,23,120,120
layerload	23,"cg\item\oc\item_X}zŖhƃJmF.png",-40,-22,120,120
layerload	24,"bg\b521b.png",-32,-22,42,42
seteffectlayer	25
effect	"parts\effects\mCY08(L).ogv",-32,-22,84,84
layercolor	25,40,40,40
layerrelease	19
layerrelease	20
layerrelease	21
layerpriority	11,3021

wait	90

wait	60

@ezoBꢘ쒲čT^Cpi͎NBa،疩g@KB
@
@

se	"SE\SE09_14_ti-nn.ogg"

،
uIcccB^^ꟁBčTMsꝁHv
@
@

faceload	"chara\shinjyu\s\shinjyu.atlas",120,250,37,37
faceskin	""
faceanimation	"y"

^,SNJ000334
u]]]sHߊ߈әX\hꝚ]Hv
@

faceload	"chara\shinsha\s\shunjya.atlas",120,250,37,37
faceskin	""
faceanimation	"tX"

C,SNS000324
uvlCG_ꝁHz樐lƔctЎˍݎq{ꝁHv
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM004167
uݖbщ[IIIC^s\ĉdxꝁHv
@

faceload	"chara\shinjyu\s\shinjyu.atlas",120,250,37,37
faceskin	""
faceanimation	"ʏ"

^,SNJ000335
uT`ߌoŉꊁBĉIbCAZLl甯sGv
@

se	"SE\SE09_04_vCb.ogg"

،
u^JCi큉č׊Ł\ssꝁHv
@
@

faceload	"chara\shinsha\s\shunjya.atlas",120,250,37,37
faceskin	""
faceanimation	"ʏ"

C,SNS000325
uߞ\I啨vBݍ{MsNiYꟁv
@
@

،
uL\߉ʑR\pŗv
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM004168
uI`Dꊁv

@vI^B{\BpۑۓIfށBlldxŉCKIB
@
@

@llŐ_Î|ٓÓIʁ\Aݐ꒍͑}fIuԁB
@

se	"SE\SE09_13_ti-nn2.ogg"

،
uccIHICˉʐsꉺHv
@

faceload	"chara\shinsha\s\shunjya.atlas",120,250,37,37
faceskin	""
faceanimation	""

C,SNS000326
uTIn|񋎊ŊŁccꟁIꊔꊁI粔粁Iv
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"ʏ"

,KSM004169
uꖗꖗccHꟁcc^IBLlݓߗSSMMIccv
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM004170
unccI،HAߘnꠁH꣊ꈎqꉺCs͐Rꝁv
@
@

@m@Bi@@C粓ߑ͑^麉\^ߒꈎqBWIleꈒ||n|QYB
@
@

faceload	"chara\shinjyu\s\shinjyu.atlas",120,250,37,37
faceskin	""
faceanimation	""

^,SNJ000336
uq͐RHv

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"tX"

,KSM004171
u\HߘꟁcAcɁAɁH꣋RsmꝁHqIAgꊁI펯IIv
@
@

faceload	"chara\shinsha\s\shunjya.atlas",120,250,37,37
faceskin	""
faceanimation	"ʏ"

^,SNJ000337
uɁ`ߕЉ@qҎ풅gꟁv

transition	"parts\transition\1280x720rev\032.png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\large\b210b.png",-130,31,105,105
layerload	19,"chara\shinjyu\m\shinjyu.atlas",-437,312,69,69
layerskin	19,""
layeranimation	19,"ʏ"
layerload	20,"chara\kasumi\l\kasumi.atlas",240,461,88,88
layerskin	20,""
layeranimation	20,"tX"
layerload	21,"chara\shinsha\m\shunjya.atlas",-100,280,63,63
layerskin	21,""
layeranimation	21,"ʏ"
layerrelease	11
layerrelease	22
layerrelease	23
layerrelease	24
layerrelease	25
layerpriority	21,3011

wait	90

،
uZꠁBHvߋŊꝁv
@

layerchange	20,"chara\kasumi\l\kasumi.atlas"
layeranimation	20,"Wg"
layeraddanimation	20,"Wg2"

,KSM004172
uTTIًꠁBTӍĐiߓ[qIbCsv
@

se	"SE\SE09_03_rVbI.ogg"

camerashake	30,2,8,8

،
u琥BIDrv
@

layerchange	19,"chara\shinjyu\m\shinjyu.atlas"
layeranimation	19,"y"

^,SNJ000338
uDCꊁIv

layerchange	21,"chara\shinsha\m\shunjya.atlas"
layeranimation	21,"y"

C,SNS000327
uCVh_挻ITheEJCoIv
@

bgm	""

layerchange	20,"chara\kasumi\l\kasumi.atlas"
layeranimation	20,""
layeraddanimation	20,"2"

,KSM004173
u^IIʝc^ݑOꟁI꣘씇ΎВcӈʈIv
@

windowclose
wait	30

transition	"parts\transition\1280x720\302.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	19
layerrelease	20
layerrelease	21

wait	120

//part
//xFM933AB
//Z[uFB
//part
//CGBB510b	//r~̊O

wait	60

transition	"parts\transition\1280x720rev\302.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b510b.png",0,0,100,100

wait	120

label	M933_02
scenetitle	"B"

bgm	"bgm\bgm14.ogg"

@ΑƁB׋ҎZVB
@

//part
//CGBB521b	//r~̒끞ւƃS~R

se	"SE\SE01_16_.ogg"

windowclose
wait	30

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b521b.png",0,0,100,100

wait	90

layerload	21,"cg\item\oc\item_X}zŖhƃJmF.png",-80,-168,130,130
layerpriority	21,3011

layermove	21,30,-80,-110
layerfadein	21,30

wait	30

se	"SE\SE09_03_rVbI.ogg"

camerashake	30,2,8,8

،
uICmFۑʒuBqˊœIpxZccQBߘꠁHv
@
@

@񓪖]CsNIFۑݔB
@

windowclose
wait	30

transition	"parts\transition\1280x720\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b521b.png",-256,-30,140,140
layerload	19,"chara\shinjyu\m\shinjyu.atlas",-402,320,69,69
layerskin	19,""
layeranimation	19,"ʏ"
layerload	21,"chara\shinsha\m\shunjya.atlas",-35,319,69,69
layerskin	21,""
layeranimation	21,"ʏ"
layerpriority	21,3020

wait	72

^,SNJ000339
uT΁BŏIsCݑS^v
@

،
uswHv

C,SNS000328
uTBŏIXI^GBߎ튴ÏAۓIތ^Cq\͉lIZꡁv
@
@

layerload	20,"chara\kasumi\l\kasumi.atlas",367,461,88,88
layerskin	20,""
layeranimation	20,"h"
layeraddanimation	20,"h2"
layerpriority	19,3018
layerpriority	21,3019

layermove	20,30,320,461
layerfadein	20,30

,KSM004174
u\Iϗpꊁ`čTۑBlƖvݔ،[ԑ_ߊꡁ`v
@
@

،
uNvĔĎꟁ ȁH׏Yۑ엹Hv
@

layerchange	19,"chara\shinjyu\m\shinjyu.atlas"
layeranimation	19,"{"

^,SNJ000340
uTBYsvCJ֋pnI[ԁBʓdrkAՐsBID{Sv
@
@

layerchange	20,"chara\kasumi\l\kasumi.atlas"
layeranimation	20,"V{"

,KSM004175
uYv`čTۑ^sϕBʑRҐPݔ،[ԑۑIvcꊁ`v
@

،
uꟙB꣔\P^ӓVӒnBbߍۑ@IHv
@

layerchange	21,"chara\shinsha\m\shunjya.atlas"
layeranimation	21,"tX"

C,SNS000329
uTHRiSE{ꊁHv

،
uꟁB^\hVBߍsis̏X둀\ٌ`Vꟁv
@
@

layerchange	19,"chara\shinjyu\m\shinjyu.atlas"
layeranimation	19,"h"

^,SNJ000341
uԙԙށ`Hݔ̘MIbBs[qIB`Zˍ݋O䙒ꊁ`Hv
@
@

layerchange	21,"chara\shinsha\m\shunjya.atlas"
layeranimation	21,"Wg"

C,SNS000330
uOslA뗹C[nYIX\픇S̎dˉv
@

@CV{Ɩ[nYiCŗ΍sB^I[YXdށuSrvI݉eB
@
@

windowclose
wait	30

transition	"parts\transition\1280x720\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b521b.png",0,0,100,100
layerrelease	19
layerrelease	20
layerrelease	21

wait	72

،
uccccv

@bَIECڎlBCوٞ韃B
@

bgm	""

@As{ȌySBsYDyBcc
@

//part
//CGBB000a	//N~

windowclose

SetBGEffectTime	60
SetBGWaitTime	90
bg	"bg\black.png",0,0,100,100

@ssv_start
ssgAlpha	50

bgm	"bgm\bgm07.ogg",557656

se	"SE\SE09_12_zuba.ogg"

camerashake	6,2,8,8

،
uIccv

faceload	"chara\shinjyu\s\shinjyu.atlas",120,250,37,37
faceskin	""
faceanimation	"ʏ"

^,SNJ000342
uccTHꊔ؏݁HˑR[ꑒn^^ccHv
@

،
uccvBʍ݈Ӂv

//part
//CGBB521b	//r~̒끞ւƃS~R

seteffectlayer	18
effect	"parts\effects\l-1(L).ogv",0,0,200,200
layermode	18,2
layerfadein	18,60
layerpriority	18,3011

wait	30

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b521b.png",0,0,100,100
layerload	21,"cg\item\oc\item_ւ݂Ȃ.png",0,-45,120,120
layerpriority	18,3012
layerpriority	21,3011

wait	90

//ߎւ݂Ȃ

se	"SE\SE09_15_cha-nn.ogg"

camerashake	30,2,8,8

،n
yuԁB酑RρB
@

،n
ĎۑBߑݔB֌`|󕨐ZㅖyCp@FMB
@
@

،
uccccv

se	"SE\11_SF\e|[gE[v\e|[g`VCBBbBbBb.ogg"

layermove	21,30,0,10,3
layerfadeout	21,30

،n
֔dVC꒼LVړInI\ߕЎGp@CmI@[B@ŔqVYsQB
@
@

se	"SE\SE09_03_rVbI.ogg",1

layerfadeout	21,60
camerashake	30,2,8,8

،
uccDBov

faceload	"chara\shinjyu\s\shinjyu.atlas",120,250,37,37
faceskin	""
faceanimation	"ʏ"

^,SNJ000343
uo`́@˖I؎e꣙ށv
@

faceload	"chara\shinsha\s\shunjya.atlas",120,250,37,37
faceskin	""
faceanimation	"{"

C,SNS000331
uAv@ꊁHpsߛdlI\ꠁHv
@

،
uꟁB]BwF^͎p_xv

SetBGEffectTime	36
SetBGWaitTime	54
bg	"bg\b521b.png",-256,-30,140,140

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM004176
uccccHv

//part
//CGBB523b	//r~̒끞AGƉƋ

windowclose
wait	30

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\oc\B523b.png",0,0,110,110

se	"SE\SE01_15_~鉹.ogg"

camerashake	30,2,8,8

wait	90

،n
剝֕IBㅉߓ]p@CO͐ϔ@RIpPƋCX[pIFB
@

،
uABIC^ŊŁBiIYHv
@

faceload	"chara\shinsha\s\shunjya.atlas",120,250,37,37
faceskin	""
faceanimation	""

C,SNS000332
u˕sŉߗvBL{ŕsꊁv
@

،
usBߐlYAݕsvOߑB^Ҙaiꠁv
@

faceload	"chara\shinjyu\s\shinjyu.atlas",120,250,37,37
faceskin	""
faceanimation	""

^,SNJ000344
uꟑف`B\`c```ccɁHMԁHAsIIv
@

،
uccꟁB[qMB꣑OCnA\ڒʁv
@

faceload	"chara\shinjyu\s\shinjyu.atlas",120,250,37,37
faceskin	""
faceanimation	""

^,SNJ000345
uj`ݔXҔ\MsǁHDGB͖vLOYIꠁHv
@

faceload	"chara\shinsha\s\shunjya.atlas",120,250,37,37
faceskin	""
faceanimation	"ʏ"

C,SNS000333
uTTB҉XVy񍐉ꠁwačTۑIِMvꡁxv
@

،
uBVOIݔِ`AꟁBݑIꡁHv
@

faceload	"chara\shinjyu\s\shinjyu.atlas",120,250,37,37
faceskin	""
faceanimation	"y"

^,SNJ000346
uTBpSD߁BVs樉ƗIyNygzӉ񝾁v
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"΂"
faceaddanimation	"΂2"

,KSM004177
uRL\IlHߊƔhX⋛v`v
@

faceload	"chara\shinsha\s\shunjya.atlas",120,250,37,37
faceskin	""
faceanimation	"{"

C,SNS000334
u\ꟁIꎘҖvWꡁIv
@

،n
qabޓ粁B

windowclose
wait	30

transition	"parts\transition\1280x720rev\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\oc\B523b.png",320,0,150,150

wait	72

،n
ᔇԌCalLgMTߒꈎq\Oǖ[IsݓIʒuB
@

se	"SE\SE01_16_.ogg"

camerashake	30,2,8,8

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM004178
ujccoVOXHv
@

،
uTBmv

،n
IsCe荇PiꈒIB_L^^B
@

،n
ݓߘspB控VIX@ǐiIGB
@

،
uҐ^LlXEꟁBpҒv
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM004179
ujATcc꣊ŁHčTIm营yzyzCҗLyzꠁHv
@

se	"SE\SE09_15_cha-nn.ogg"

،n
V큕iLOʌB

layerload	21,"cg\item\oc\item_C~.png",0,10,120,120
layerpriority	21,3011

layermove	21,30,0,-45
layerfadein	21,30

wait	30

se	"SE\SE01_16_.ogg"

camerashake	6,2,8,8

،n
搥uޔvC̐ϕsB

layermove	21,30,0,-100,3
layerfadeout	21,30

wait	30

layerload	20,"cg\item\oc\item_Ã^C.png",0,10,120,120
layerfadeout	21,60
layerpriority	20,3011

layermove	20,30,0,-45
layerfadein	20,30

wait	30

se	"SE\SE01_16_.ogg"

camerashake	6,2,8,8

،n
ڒuI֑فvBٖʐyJC࣓cjzCwқƍݗʁB
@
@

layermove	20,30,0,-100,3
layerfadeout	20,30

wait	30

layerfadeout	20,60
camerashake	6,2,8,8

،n
Ou@IVSvBݏd]ۏ㌩ߔÓB
@
@

،
uDccIv

closewindow

wx=0,wy=-50
@wavePatternM

wx=0,wy=-50
@wavePatternM

wx=0,wy=-50
@wavePatternS

،n
Ð_ђBڗ͈|`\`ߐlqIB
@

//ߕC~݁

layerload	21,"cg\item\oc\item_C~.png",0,45,120,120
layerpriority	21,3011

layerpriority	21,3001

layermove	21,30,0,-45
layerfadein	21,30

wait	30

wx=0,wy=-50
@wavePatternM

،n
œߘޔBʋ@\suvvICuݖDvʓI󓠁B閖󌄊ԕsf񓠏oB
@
@

،n
w񋿜ksRBr\"Ō"uDIvuИMlIvIہB嫔^I""Cp""I`Ԍ݉OB
@

//ߌÃ^C

layermove	21,48,0,-135
layerfadeout	21,48

wait	48

wait	30

layerload	20,"cg\item\oc\item_Ã^C.png",0,45,120,120
layerpriority	20,3011

layerpriority	20,3001

layermove	20,30,0,-45
layerfadein	20,30

wait	30

wx=0,wy=-50
@wavePatternM

،n
[I芴XߐlsKBߐuߖvBpڗ͝ȑŎC"ꟁI"ʓIꇔߖ֎hB
@

،n
ҋZuvBT픇֑VlIOB
@

،n
٘_ޕzҐ֑فCv؊\IޗpCzK\œX^ꠁBAs\ݕszGqqB
@
@

//ߌÂobP[X

layermove	20,48,0,-135
layerfadeout	20,48

wait	48

wx=0,wy=-50
@wavePatternS

،n
Od]B|ٔBŗʔ@VPB|ssߐlqBcc
@
@

layerload	21,"cg\item\oc\item_C~.png",0,-100,120,120
layerpriority	21,3011

layermove	21,30,0,-45
layerfadein	21,30

wait	30

se	"SE\SE09_03_rVbI.ogg"

camerashake	30,2,8,8

،
uccTIABޕzv
@

layermove	21,30,0,10,3
layerfadeout	21,30

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"{"
faceaddanimation	"{2"

,KSM004180
uccIC،H꣘YށHv
@

layerfadeout	21,60
،
uYYHv

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM004181
uTB꣍ˈ꒼KőꠁHwIߎO铌v
@

،
ussœvBꟑ΁CAK''BAKŎ߁BR@I߈әXBS^'m营I'v
@
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM004182
u^IIʌИMꊁIKŁBIBԔYށH،׏YIHv
@
@

،
ucc~oꊁBov

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"{"
faceaddanimation	"{2"

,KSM004183
uˉIxlIה،医݊_DB꣖Io_CS营ŌYIv
@
@

،n
@Ȉא\ИMߋAӖY`
@

bgm	""

//part
//CGBB000a	//N~

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	18

wait	90

@ssg_end

،n
C܏ޗ

،
uꟁB׊œF^vBȊ_˕ϋB͍߁v
@
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"{"
faceaddanimation	"{2"

,KSM004184
uI``cccccIv
@

//ʗh炵
//part
//CGBB522b	//r~̒끞hN_~Q

se	"SE\SE01_16_.ogg"

windowclose
wait	30

transition	"",1
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b522b.png",0,0,100,100

se	"SE\03_ŌE_[W\Ԃ`hTbc.ogg",1

camerashake	30,1,40,40

،
uꟁv

bgm	"bgm\bgm06.ogg",307112

@ꢓˑRNڏZqClO
@

،
ucc駁BdlBqv苒fv

windowclose
wait	30

transition	"parts\transition\1280x720rev\101.png",18
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b522b.png",72,-44,160,160
layerload	21,"chara\kasumi\l\kasumi.atlas",0,605,113,113
layerskin	21,""
layeranimation	21,"{"
layeraddanimation	21,"{2"
layerpriority	21,3011

se	"SE\SE09_02_YrV.ogg"

camerashake	60,2,8,8

wait	27

,KSM004185
ussIs\{ICŒIˁIDDIR@񓚁I،꣍ˍ݊YH݊ŏYށHv
@
@

،
usCߘccv

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,""
layeraddanimation	21,"2"

se	"SE\SE09_03_rVbI.ogg"

camerashake	30,2,8,8

,KSM004186
uȕʓIsy]J_IsyˁIv

se	"SE\SE09_04_vCb.ogg"

layermove	0,18,-28,-44,4
layermove	21,18,-160,605,4

camerashake	6,2,8,8

wait	18

se	"SE\SE09_04_vCb.ogg"

layermove	0,18,119,-44,4
layermove	21,18,80,605,4

camerashake	6,2,8,8

wait	18

se	"SE\SE09_04_vCb.ogg"

layermove	0,18,72,-44,4
layermove	21,18,-80,605,4

camerashake	60,2,8,8

wait	18

se	"SE\SE09_03_rVbI.ogg"

camerashake	30,2,8,8

،
uȐށʝs_`ʝSfSv
@

layerload	17,"chara\shinjyu\m\shinjyu.atlas",-503,343,75,75
layerskin	17,""
layeranimation	17,""
layerpriority	21,3018

layermove	17,30,-440,343
layerfadein	17,30

^,SNJ000347
uccI`Imꊁ`C؁`BŌIށccjIYv
@
@

layerload	18,"chara\shinsha\m\shunjya.atlas",543,341,75,75
layerskin	18,""
layeranimation	18,"jw"
layerpriority	18,3012

layermove	18,30,480,341
layerfadein	18,30

C,SNS000335
uꟁC^I ˗JXAccޞ`I樉v`v
@

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,"tt"

se	"SE\SE09_12_zuba.ogg"

camerashake	30,2,8,8

,KSM004187
u򁈚sA˕sꊁI{sYIꟐ^ICŒfꊁIs،sV񓚁Iv
@

layerchange	17,"chara\shinjyu\m\shinjyu.atlas"
layeranimation	17,"jw"

^,SNJ000348
uꠊꠁ`ʑRݑŏlΚvBv

bgm	""

windowclose
wait	30

transition	"parts\transition\1280x720rev\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b522b.png",0,0,100,100
layerrelease	17
layerrelease	18
layerrelease	21

wait	72

se	"SE\SE09_15_cha-nn.ogg"

camerashake	30,2,8,8

،
uDBsꟁBv

layerload	20,"cg\item\oc\item_C~.png",0,-11,120,120

se	"SE\SE09_04_vCb.ogg"

layermove	20,30,0,-66
layerfadein	20,30

،
uȁHŌYHꠁHv
@

@ꈒdoIߘޕzC̐ϕspyoBʓI`󚢟IB
@

bgm	"bgm\bgm14.ogg"

faceload	"chara\shinjyu\s\shinjyu.atlas",120,250,37,37
faceskin	""
faceanimation	"{"

C,SNS000336
uꟑΏAI卆ޕzBkyꠁHpߐl琥yyAv
@

،
uTCyIBIlYHv
@

faceload	"chara\shinsha\s\shunjya.atlas",120,250,37,37
faceskin	""
faceanimation	""

^,SNJ000349
uAsmꊁBꡁ\ґՒXq\v
@

faceload	"chara\shinsha\s\shunjya.atlas",120,250,37,37
faceskin	""
faceanimation	"{"

C,SNS000337
u嫑RuԓI_CAn㫑S{ŕsvv
@

se	"SE\SE09_03_rVbI.ogg"

camerashake	30,2,8,8

،
uIٝ]JŊŁBIC꣗ꌋv
@

layerload	21,"cg\item\oc\item_ڂ̒B.png",0,-66,120,120,90
layerpriority	21,3018

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM004188
u^IIʑzИMꊁI\\ccjBœَٓIv
@
@

hse	"SE\Gʉ\Gʉ\̑\JacketOnA.ogg"

camerashake	30,2,8,8

@ޕzIꌋُndMMBll͐ꚟ蔪rꌋBDseՉJ@CʟoI\cc
@
@

closewindow

hse	"SE\Gʉ\Gʉ\̑\ClothC.ogg"

layerzoom	20,30,150,150,3
layerfadeout	20,30
layermove	21,30,0,0
layerzoom	21,30,130,130
layerangle	21,30,0

camerashake	6,2,8,8

wait	30

//part
//CGDACeuڂ̒Bv
//cg:ACeuڂ̒Bv

camerashake	6,2,8,8

layermove	21,12,0,-22,3
layerzoom	21,12,100,100,3

wait	12

//cg:@q́A邾܂̑BzF\ʂ̂܂ƓB
//cg:@Aڂl΁B܂œĂB

se	"SE\SE09_10_S[.ogg"

camerashake	30,1,20,20

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM004189
ujޙށIAY߈әX\Iv
@

faceload	"chara\shinjyu\s\shinjyu.atlas",120,250,37,37
faceskin	""
faceanimation	""

^,SNJ000350
u\BԓށBSI`v

faceload	"chara\shinsha\s\shunjya.atlas",120,250,37,37
faceskin	""
faceanimation	""

C,SNS000338
uSSIIIώIv

@ޔ痢oIC|gҎZhnI\uBvBgFFIgqC쎽IӐ{CpЍHYI"Bs|"B
@
@

@ݐ󑐔nEC߈әXCꔄXsJD{ƁBRBOpLVIs\IuˁvB
@

@B풷l΁AˁBspZnAn`㗹mC͙ҋ󓠓nB
@
@

se	"SE\SE09_13_ti-nn2.ogg"

،
uccYS@ICH꣘쌩ߔ߈әXvHv
@

faceload	"chara\shinjyu\s\shinjyu.atlas",120,250,37,37
faceskin	""
faceanimation	"{"

^,SNJ000351
u\ꟁ\ISIDv`v

faceload	"chara\shinsha\s\shunjya.atlas",120,250,37,37
faceskin	""
faceanimation	"{"

C,SNS000339
uAꟁ@VI`]qiꠁHʐlƒnESv
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"ʏ"

,KSM004190
u݊ҕs꣉ƓInDsDIꡁH߈әXHщ񋎓Ib\Ɛѝ\񐬑ꠁHv
@
@

se	"SE\SE09_04_vCb.ogg"

layermove	21,30,0,28,3
layerfadeout	21,30

camerashake	6,2,8,8

،
uꟁCIBsC꣘ƑqɁB樎В߉ߊĒDBv
@
@

layerfadeout	21,60
faceload	"chara\shinjyu\s\shinjyu.atlas",120,250,37,37
faceskin	""
faceanimation	""

^,SNJ000352
ujATB\闹cc嫑RSdlI߈әX^szqv
@

faceload	"chara\shinsha\s\shunjya.atlas",120,250,37,37
faceskin	""
faceanimation	""

C,SNS000340
uGBmFVyݕsꔌcc^IIjnRvMIꊁCYSnvv
@
@

@]g呖BBߋdV嗹B،pcꢎ藢SߕB
@
@

@،vaJCoZB

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"΂"
faceaddanimation	"΂2"

,KSM004191
uIꡁ\Hv

،
uꟁBqsqCߑaaI֑فBv

bgm	""

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM004192
uIccccHv

windowclose
wait	30

transition	"parts\transition\.png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B011b.png",0,0,100,100

wait	90

//part
//xFM933B
//Z[uFB̑f
//part
//CGBB620c	//CV恞[

wait	60

SetBGEffectTime	60
SetBGWaitTime	90
bg	"bg\B011c.png",0,0,100,100

label	M933_03
scenetitle	"B̑f"

wait	60

transition	"parts\transition\.png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b620c.png",0,0,100,100

wait	90

//CGDACeuڂ̒Bv

bgm	"bgm\bgm17.ogg",115544

wait	30

layerload	17,"cg\item\oc\item_ڂ̒B.png",0,-22
layercolor	17,100,90,80
layerfadein	17,60

@A闈CVBCVВI݌iB썄ΒߘB񊮏vB
@
@

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b620c.png",298,322,310,310
layerload	21,"chara\CVВ\L\.png",0,849,88,88
layerrelease	17
layerpriority	21,3018

wait	90

CVВ,S_ABC000109
uTcc@v
@

layerchange	21,"chara\CVВ\L\.png"

CVВ,S_ABC000110
uߛB퐥YHv

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"y"
faceaddanimation	"y2"

,KSM004193
uBꊁIoߎ틩wBxIIOiB\ꖘ򋽓IꠁIv
@
@

،
uꟁ@]ВC˓ߋ吿َv
@

layerchange	21,"chara\CVВ\L\h.png"

CVВ,S_ABC000111
uTBw꣘윃zxbsKBvmw@xwߏYxv
@
@

layerchange	21,"chara\CVВ\L\ʏ.png"

CVВ,S_ABC000112
uߛ񓞐B֘iC꣘쏶Yꝁv
@

،
uvLB슮SsC㤏獸sCMv
@

faceload	"chara\shinjyu\s\shinjyu.atlas",120,250,37,37
faceskin	""
faceanimation	""

^,SNJ000353
uށ`񗈓IH쎎ߚНre@CAA꒚_svLꡁv
@
@

faceload	"chara\shinsha\s\shunjya.atlas",120,250,37,37
faceskin	""
faceanimation	""

C,SNS000341
uIƚvBʑRYݏnO͖瑕ۑꊁv
@

layerchange	21,"chara\CVВ\L\Wg.png"

CVВ,S_ABC000113
ussBsʋI񐳎C͌@pn䗈͓v
@

@ʎВ|LВIqCŒʗs֐߁B

@CVВzoKCʐ_CԗI[ڒ،B
@

layerchange	21,"chara\CVВ\L\΂.png"

CVВ,S_ABC000114
uhꗹBC񝾕ixtܖv
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM004194
uꟁCӁAӎꋁcc@sߎВ搶CswvQoNїIxꝁH씇SvZꡁv
@
@

layerchange	21,"chara\CVВ\L\tX.png"

CVВ,S_ABC000115
uٖWBCړIKis@B׏ؖ\v˗CCuݕsALiėHwݑ@O͖ۑxv
@
@

@CVВˋבRC蓊ԏ[MB

،
u֘čTݔBVOPIސ׌G˝]IꠁHv
@

layerchange	21,"chara\CVВ\L\h.png"

CVВ,S_ABC000116
uBԊmn蜁C`AoBM򏊒vv
@
@

faceload	"chara\shinjyu\s\shinjyu.atlas",120,250,37,37
faceskin	""
faceanimation	"{"

^,SNJ000354
uTTIVnmFꊁ`@䗈͓a㤗sSAsGIv
@

faceload	"chara\shinsha\s\shunjya.atlas",120,250,37,37
faceskin	""
faceanimation	"{"

C,SNS000342
uvoA헹C^`v

،
usߎВC㎟IM`AHv
@

layerchange	21,"chara\CVВ\L\΂.png"

CVВ,S_ABC000117
u͈୔VuBLאړIdZ{iIǗƁv
@

،
u@v

،
u߉pwLxݔY\rBRp㤐AځCA\čTev
@
@

layerchange	21,"chara\CVВ\L\ʏ.png"

CVВ,S_ABC000118
uccIBcllBDꠁCv
@

layerchange	21,"chara\CVВ\L\΂.png"

CVВ,S_ABC000119
uhꏔʁBpsCꠁv

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM004195
uDCDII߉ccv

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b620c.png",28,31,120,120
layerrelease	21

wait	54

@CVВZvJIlBlCvZ،B
@

//CGDACeuڂ̒Bv

layerload	19,"cg\item\oc\item_ڂ̒B.png",0,28
layercolor	19,100,90,80
layerpriority	19,3011

se	"SE\SE09_04_vCb.ogg"

layermove	19,30,0,-22
layerfadein	19,30

faceload	"chara\CVВ\s\ʏ.png",-70,-110,77,77

CVВ,S_ABC000120
ukwBcBёꠁv
@

،
u@ꝁHv

faceload	"chara\CVВ\s\tX.png",-70,-110,77,77

CVВ,S_ABC000121
uvB꣓Iԓx樉L݈ӁBctꣁC\Icc䐥zIv
@
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM004196
uɁHߘcc@ВC׏YHv
@

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b620c.png",199,215,240,240
layerload	21,"chara\CVВ\M\ʏ.png",0,735
layerrelease	19
layerpriority	21,3018

wait	90

CVВ,S_ABC000122
uzmHߏAi꣘ꠁv
@

@CVВ_ēxoߕ{SsIΗe
@

se	"SE\SE09_12_zuba.ogg"

layerchange	21,"chara\CVВ\M\΂.png"

CVВ,S_ABC000123
u<font size=+1>oB</font>Av
@

//dir;y@zAtHgグB

//cv;u[()IvƁB

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b620c.png",0,0,100,100
layerrelease	21

wait	54

faceload	"chara\shinjyu\s\shinjyu.atlas",120,250,37,37
faceskin	""
faceanimation	"y"

^,SNJ000355
uꟁ@yyDIv

faceload	"chara\shinsha\s\shunjya.atlas",120,250,37,37
faceskin	""
faceanimation	"y"

C,SNS000343
uΑ΁IoqsVyIKEZGIv

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM004197
u\ccccߘv
@

bgm	""

@`⊾C݊CVВa،_㗈ځBŗꢊҖvOI^Bcc
@

windowclose
wait	30

transition	"parts\transition\1280x720\302.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100

wait	120

//part
//CGBB111c	//]k̂L[

wait	60

transition	"parts\transition\1280x720rev\302.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b111c.png",0,0,100,100
layercolor	0,100,80,70

wait	120

bgm	"bgm\bgm03.ogg",262580

@[zꑎC񒅕ޓArBlIrsђ{ddffIꑏdB
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM004198
ucc،BꔁHk݉XꠁHsLqlFꡁ\v
@
@

،
uƗBmvDBv
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"Wg"
faceaddanimation	"Wg2"

,KSM004199
uV`H~YmꊁIv

،
uoBȏBv
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"{"
faceaddanimation	"{2"

,KSM004200
uꟁ\^IIʓwl֍ߊցIҗL嘸@֗pIv
@

//part
//CGBB161g	//Ԃ悤cƁ_

se	"SE\00_\\ˁETbV1`.ogg"

windowclose
wait	30

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b161g.png",0,0,100,100

wait	90

@苒ߊpiIqƓX܎CRԏCXܐqlB
@

faceload	"chara\ȂIW\s\y.png",20,-90,75,75

ȂIW,S_TUYU000196
uG }꟔؎eIV񗈓^ށCv
@

SetBGEffectTime	36
SetBGWaitTime	54
bg	"bg\b161g.png",-255,1,150,150

layerload	19,"chara\kasumi\l\kasumi.atlas",185,425,81,81
layerskin	19,""
layeranimation	19,"΂"
layeraddanimation	19,"΂2"
layerpriority	19,3011

layermove	19,30,140,425
layerfadein	19,30

,KSM004201
uTInJHBDꊁCv
@

،
uICB拎ߕBLiߓߓ[qv
@

layerchange	19,"chara\kasumi\l\kasumi.atlas"
layeranimation	19,""
layeraddanimation	19,"2"

,KSM004202
uꟑΚG ߘVycꉺGIn񗈁`v
@
@

faceload	"chara\ȂIW\s\΂.png",20,-90,75,75

ȂIW,S_TUYU000197
u}ԚvB؎e獿CᑁڑӔщSv
@
@

layerchange	19,"chara\kasumi\l\kasumi.atlas"
layeranimation	19,"h"
layeraddanimation	19,"h2"

,KSM004203
uꟁ`^IIꊁI߉Iꑮy`v
@

faceload	"chara\ȂIW\s\LL.png",20,-90,75,75

ȂIW,S_TUYU000198
u樋VvꊁHʓVVƐvBꎉƏٓIꟁ\A{OLKI݉܁Bv
@
@

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b161g.png",0,0,100,100
layerrelease	19

wait	54

se	"SE\00_\\ˁETbV3`߂.ogg"

@IqVv΁Cg_oXBꢓo،AXߋB
@

@VvΒݔ،ʑOrJ`ՁBSoI،ňB˓bBIB
@
@

transition	"parts\transition\1280x720\032.png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b161g.png",520,119,230,230
layerload	11,"parts\mask\frm_0000.png"
layerload	21,"chara\ȂIW\L\ʏ.png",0,670,81,81
layerpriority	11,3021
layerpriority	21,3022

wait	90

ȂIW,S_TUYU000199
u؎eHŋߍꟁHcccށv
@
@

،
uҁccҍsꠁv

layerchange	21,"chara\ȂIW\L\΂.png"

ȂIW,S_TUYU000200
uIIC؏qBvRRssIHVqsߖ◹wg̊ҍDꠁxCvwӏx펚ꟁHccv
@
@

،
uvAߘcc]BIߕƗv
@

layerchange	21,"chara\ȂIW\L\LL.png"

ȂIW,S_TUYU000201
uccccc ΑΑ΁IVqz؏qIԙXIccccccccccv
@
@

bgm	""

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b161g.png",120,28,130,130
layerrelease	21

wait	54

wait	30

layerload	20,"cg\item\oc\item_C~.png",0,-90,120,120
layerpriority	20,3022

layermove	20,18,0,-22,3
layerfadein	20,18

wait	18

se	"SE\00_\uE|\̂u10.ogg"

camerashake	6,2,8,8

@VvȒvvncc΁B،坚Cّncޔ睦ݗ׍B
@

se	"SE\SE09_13_ti-nn2.ogg"

faceload	"chara\ȂIW\s\.png",20,-90,75,75

ȂIW,S_TUYU000202
uG܁Hߊ߈әXԁHv

،
uꟁAssDӎvccVqIlۊǁccv
@

layerload	21,"cg\item\oc\item_ڂ̒B.png",0,-22,120,120,90
layerpriority	11,3020

،
uΗVvCꋔFꝁHv

hse	"SE\Gʉ\Gʉ\̑\ClothC.ogg"

layerzoom	20,30,150,150,3
layerfadeout	20,30
layermove	21,30,0,0
layerangle	21,30,0

camerashake	6,2,8,8

wait	30

camerashake	6,2,8,8

layermove	21,12,0,-22,3
layerzoom	21,12,100,100,3

wait	12

camerashake	6,2,8,8

@JޔIB嫐׉˖ICIqVvˌBIuԁCڎUˁB
@

se	"SE\SE09_12_zuba.ogg"

camerashake	60,2,8,8

faceload	"chara\ȂIW\s\{.png",20,-90,75,75

ȂIW,S_TUYU000203
uꟁIs×~BꝁIMYꟁCRMoˁv
@

bgm	"bgm\bgm17.ogg",115544

se	"SE\SE09_14_ti-nn.ogg"

camerashake	30,2,8,8

،
uɁHVvꋔFHIv

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b161g.png",520,119,230,230
layerload	21,"chara\ȂIW\L\.png",0,670,81,81

wait	54

ȂIW,S_TUYU000204
uꟁccRFB߈әX×~B×~B@ꟁC퓌s\эݐgv
@
@

،
u]cCsI@ꋐڍאƚIv
@

layerchange	21,"chara\ȂIW\L\.png"

ȂIW,S_TUYU000205
uꟁC@B琥BށC^ΕsZ@߈әXA߈әXꟁBYwNQ`IflxsHBэݐgAAv
@
@

layerchange	21,"chara\ȂIW\L\CC.png"

ȂIW,S_TUYU000206
u꣔c|ߗ樉hhBITccCsOsl\ۏoIYBNRҗLVݘ픃C^ꡃ́v
@
@

layerchange	21,"chara\ȂIW\L\.png"

ȂIW,S_TUYU000207
uꎏdV剈ꠁB߈әX~[BCsꎉsmBȑOAs\CVז߈әXv
@
@

layerchange	21,"chara\ȂIW\L\.png"

ȂIW,S_TUYU000208
uBꟁC{g˕ꠁH˓IBCv_ˁBR@Ðwv\CAc_xBXҎZv
@
@

layerchange	21,"chara\ȂIW\L\.png"

ȂIW,S_TUYU000209
u꣊ōDCƚLˁi{jSIB_ˁCÐwv쌱Aċ꣓_ˁxv
@
@

layerchange	21,"chara\ȂIW\L\tt.png"

ȂIW,S_TUYU000210
uA@q樐lsfÊҜÁBv˓IBCÁEҜÓ|\v
@
@

layerchange	21,"chara\ȂIW\L\tX.png"

ȂIW,S_TUYU000211
uvOlAܑZnCBȓsv`ΗwŎZglYxwÓى}I`CÔV䑖xBȍ˕ϓsgꟁv
@
@

layerchange	21,"chara\ȂIW\L\tt.png"

ȂIW,S_TUYU000212
uIʒBvCo_AZg˕ꊁCNsΕs΁HL틖ÊҜÝxtvBЕ˔@ꑊꟁBv
@
@

layerchange	21,"chara\ȂIW\L\tX.png"

ȂIW,S_TUYU000213
u×~BIˍ{sBOxIpCIĐЉЁBwÕNlxwpsxCō@SϐRȓI߈әXv
@
@

//cv;uJV킹vŁB

layerchange	21,"chara\ȂIW\L\CC.png"

ȂIW,S_TUYU000214
uꖗLlSHō@ߑ˓_IuԁCVOÓى}I񉞏ASBݑЉГZgwaf顉xˍsv
@
@

layerchange	21,"chara\ȂIW\L\.png"

ȂIW,S_TUYU000215
uccVAז߈әXB꣏q꘸MIHv
@

@،因ÙߒIqfIuqB_㑁ߌFsBŗBC^ߓőzIfVB
@
@

،
uccccΕsZBAߓIv

layerchange	21,"chara\ȂIW\L\.png"

ȂIW,S_TUYU000216
uꟁCʑRBAߙXcc@ꟁCfsvꣁBًꠁC񌴗Inv
@
@

،
ucc\闹ꝁHʒBIbCNss__ЋꝁHv
@
@

،
uߐߞA\@҉΋YIꠁHp@qAssꝁccHv
@

layerchange	21,"chara\ȂIW\L\.png"

ȂIW,S_TUYU000217
uTB䏊mC×~Bv旹ZˁC|җL_ÈӐڎv
@

layerchange	21,"chara\ȂIW\L\.png"

ȂIW,S_TUYU000218
uv斞ˁ\ߏAOvQꊁBߋƑ[dCꖉƕ_ssmBߓI@Av
@
@

layerchange	21,"chara\ȂIW\L\tX.png"

ȂIW,S_TUYU000219
uAb񗈁Cĝ{{ʕsgBȑ\QvlmInE{CAIwf≏xv
@
@

،
uf≏ccv

//Px

@{^B֌ݘߘuf≏vB

//part
//CGBB523b	//r~̒끞AGƉƋ

windowclose
wait	30

transition	"parts\transition\~`(O璆).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\oc\B523b.png",0,0,110,110
layerload	27,"parts\mask\sdw_0001w.png"
layerrelease	11
layerrelease	21

wait	90

@ĝ{{skȒPBAߞٖ@af顉BK{ᔇBҁuvICcЉИAѕN]œʏcc
@
@

@ߘc×~BVPݓߓ[qIlCm琥ӚBs葴A琥铹B
@

@ڏWIʁCAߍƑBpaf顉I]ŒnB͖fI麏B
@

//part
//CGBB161g	//Ԃ悤cƁ_
//PxA

windowclose
wait	30

transition	"parts\transition\~`(O).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b161g.png",-36,0,120,120
layerload	21,"cg\item\oc\item_ڂ̒B.png",0,-22
layerrelease	27

wait	90

layerload	20,"cg\item\oc\item_C~.png",0,-22,150,150
layerpriority	20,3022

hse	"SE\Gʉ\Gʉ\̑\ClothC.ogg"

layerzoom	20,30,120,120
layerfadein	20,30
layerzoom	21,30,120,120
layerangle	21,30,90

camerashake	6,2,8,8

wait	30

layerfadeout	21,60
@،pCЏdVDBB

se	"SE\SE09_04_vCb.ogg"

layermove	20,30,0,-77,3
layerfadeout	20,30

camerashake	6,2,8,8

،
uccꋗVvBZv
@

layerfadeout	20,60
،
uꟊҗLBʍiBV@eꢉ߁v
@
@

faceload	"chara\ȂIW\s\.png",20,-90,75,75

ȂIW,S_TUYU000220
uBB`꟔؎eBߍD~H疜vꟁccHv
@

bgm	""

@VvJSn]،B

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100

wait	90

//part
//xFM933C
//Z[uFIJY
//part
//CGBB130d	//،A`

label	M933_04
scenetitle	"IJY"

se	"SE\00_\\ˁETbV1`.ogg"

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\large\b130d.png",43,4,70,70

wait	90

wait	90

SetBGEffectTime	1
SetBGWaitTime	0
bg	"bg\large\b130e.png",43,4,70,70
layerload	18,"bg\white.png"
layermode	18,1
layerpriority	18,3012

se	"SE\00_\XCb`\XCb`  S.ogg"

camerashake	6,2,8,8

layerfadeout	18,30
//rd	//dC̃XCb`؂up`v
//part
//CGBB130e	//،A`

bgm	"bgm\bgm04.ogg",408541

@DDBݘIqƊȒPhэ@C񓞗،AB
@

@iXZICZYBIB
@

@Ȕ،ŎZgOIBƘIqfIB
@

@ccAݍ\

،
uccꟁBΗv

،
uߓҍ݉䔇Xccv

@ґRzNBߘ_l蒆bוۊǓIiB
@

//part
//CGBB140e	//،Aa

windowclose
wait	30

transition	"parts\transition\1280x720\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\large\b140e.png",-118,16,80,80

wait	72

@Aeݔ،坾UMdiIq\ޗKNoL^IᴁBS召Iu踘ővÐeݑB
@
@

layerload	21,"cg\item\item_.png",0,-135

layermove	21,18,0,-45,3
layerfadein	21,18

wait	18

se	"SE\00_\uE|\̂u10.ogg"

camerashake	6,2,8,8

@TuŁvBRؑCVE،xo؁CƑ@uƊC@v`IB
@

@x\󓹁Fuᘸ@яoCCKuvBӔ@B
@
@

bgm	""

layerfadeout	21,60
،
uccҗLv

@җLSB،嘸pg"ڗ"RߔؘŁB
@
@

//part
//CGBB000a	//N~

windowclose

SetBGEffectTime	60
SetBGWaitTime	90
bg	"bg\black.png",0,0,100,100

@ssg_start

،
uccIIv

،n
ڋÐ_/WӔOBGNIޗiuvV\B
@

//part
//CGBB140e	//،Aa

windowclose

SetBGEffectTime	60
SetBGWaitTime	90
bg	"bg\large\b140e.png",-118,16,80,80

layerload	20,"cg\item\oc\item_C~.png",0,33,120,120
layerpriority	20,3022

layermove	20,30,0,-22
layerfadein	20,30

wait	30

layerload	21,"cg\item\oc\item_ڂ̒B.png",0,-22,120,120,90

hse	"SE\Gʉ\Gʉ\̑\ClothC.ogg"

layerzoom	20,18,150,150,3
layerfadeout	20,18
layermove	21,18,0,0
layerangle	21,18,0

camerashake	6,2,8,8

wait	18

bgm	"bgm\bgm07.ogg",557656

layermove	21,18,0,-22,3
layerzoom	21,18,100,100,3

wait	18

wait	18

seteffectlayer	18
effect	"parts\effects\l-1(L).ogv",0,0,200,200
layermode	18,2
layerfadein	18,60
layerpriority	18,3012
layerpriority	21,3011

،n
쒆܊JBWJދЁ\

،
ucIŏ\\CʑRҐv
@

،n
pڗ͒eBB@GaV󓞓ISvB
@

،n
Gcc嫑RȌgCAΐuOvBݎВBǓی۔XXIA^uЌГIuOvB
@
@

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	18
layerrelease	21

wait	90

@ssg_end

،
uIccIv

@ssg_start

،n
؊ޗIށBuSv͎B

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\large\b140e.png",-118,16,80,80
layerload	21,"cg\item\oc\item_ڂ̒B.png",0,-22
layerpriority	21,3011

wait	90

@aura_black

camerashake	30,2,8,8

،n
BoIB

،
u^Tcc@B꣔ƚ݋LꟁHsMΏۗHv
@
@

،n
QoIFBB@BǖގuJ{vIBu~Y樘VqhkvʉIOB
@
@

،n
BRsBUݛIBgIOCp[Vl󒍓IڗSB
@
@

،n
{A̗ʁBLlړېH[CcԜP@ǗBߍPIOCAݎϋÌ\"~Y樉hk"ʔIOB
@
@

،n
x搶vBוRsgBҍDvfR؊JB
@

،
uߛډccv

،n
]HB踘őuÐÒnvuݒvB@[RّRޗIÖ؁B󒆍IB͋͐ݓߗB
@
@

،
uȁccc铌݈Nꡁccv
@

،n
őuBVBcc
@

layerload	20,"cg\item\item_.png",0,-315
layerpriority	20,3022

layermove	20,30,0,-90,3
layerfadein	20,30
layerangle	21,30,90

wait	30

@aura_red

se	"SE\00_\uE|\̂u10.ogg",1

camerashake	6,2,8,8

wait	30

@aura_clear
ssgalpha	50

se	"SE\11_SF\e|[gE[v\e|[g`V@@A@Ac.ogg",2

،
uBccIRϐv
@

،n
ڒBݘőuݒvBRԌÖ؁BVBő\HҐH\VߑAÁB
@
@

،
u^IꟁccꋗCx搶v
@

،n
VcBaőꠁBj\ߏs_VtėꢋBv߉ƚp\͊ňCy\MXڍדI@aB
@
@

،n
ݓߔVOCőmZqBA䔇피ݎqs\ŏoB틉ʓIBCAZS\爳ZB
@
@

bgm	""

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	20
layerrelease	21

wait	90

//part
//CGBB120e	//،AOρ

SetBGEffectTime	60
SetBGWaitTime	90
bg	"bg\b120e.png",0,0,100,100

،n
c咅BaőIލǐipIוIB҉XʎG]JB
@

windowclose
wait	30

transition	"",30
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100

wait	45

//part
//CGBB130e	//،A`

se	"SE\00_\\ˁETbV1`߂.ogg"

wait	30

transition	"",30
setbgeffecttime	1
setbgwaittime	0
bg	"bg\large\b140e.png",-448,18,85,85

wait	45

،n
i[ԓIuԁcc

bgm	"bgm\bgm09.ogg",565301

se	"SE\SE09_15_cha-nn.ogg"

camerashake	60,1,20,20

،
urjHIɒɒɒɒɁv
@

،n
gҒn؁Bs΁CqؗIEԎIɒB
@

layerload	18,"bg\black.png"
layerpriority	18,3012

layerfadein	18,120

layermove	0,30,-572,-362,3
layerzoom	0,30,120,120,3
layerangle	0,30,10,3

wait	30

se	"SE\00_\uE|\|U`oTb.ogg"

camerashake	60,1,10,10

،
uuAuuccI|ccDvvccuߗcc```܁v
@
@

//part
//CGBB000a	//N~

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	18

wait	90

،n
{⋕sZBۓ|݌֓B

@ssg_end

،n
QZCޗ܏NB

،
u|ꟁccɒɒɁccIv

،n
Vϒ~IVŎݑBAԐڌ\V樖qdMMnuNC{sIBOCV߉XJnCAdnn݁B
@
@

،n
ˏoA\ɉBؓI{v@MB\吏kgqdKCECEcc@
@

//part
//CGBB130e	//،A`

windowclose

SetBGEffectTime	60
SetBGWaitTime	90
bg	"bg\large\b130e.png",-96,-14,70,70

،n
zDeZBAqҟɁBR\ɑ^嫏CVŉҍ݌sfnϒ~ꟁB
@
@

se	"SE\SE09_12_zuba.ogg"

camerashake	30,2,8,8

،
us݈ꔯccIVrꔯˍsccIccTHv
@

//ߐ󂩂

layerload	21,"cg\item\oc\item_󂩂.png",0,90,130,130
layerpriority	21,3011

layermove	21,18,0,-45,3
layerfadein	21,18

wait	18

se	"SE\SE09_15_cha-nn.ogg"

camerashake	60,2,8,8

،n
엢ˑR菓虐IBAݏnIՉʁB
@

،n
ƗKkFFaΐFՎqIpiCߕK{iΐF➁B
@

،n
˒ӓꉺFaFIՎqBsSX^BR݉IՎqʁccߖAB
@
@

،
uccccv

،n
]WWIInLoBICpLȓIӎʝsBJʒ䖼IuՁB
@
@

،n
FՎqIBꢐIߓccA\
@

،
uccIB䑼_݊Yꟁv

،n
^✒`B|ՁccuߕsvvB
@

windowclose
wait	30

transition	"parts\transition\~`(O璆).png",30
setbgeffecttime	1
setbgwaittime	0
bg	"bg\bg_white.png",0,0,100,100
layerload	27,"parts\mask\sdw_0001w.png"
layerrelease	21
screenfiltergaussfast	99,8,50

wait	45

wait	30

layerload	21,"chara\kasumi\l\kasumi.atlas",-80,1002,150,150
layerskin	21,""
layeranimation	21,"h"
layeraddanimation	21,"h2"
layerfadein	21,30
layerpriority	21,3011

layermove	21,1800,-80,-708

//Px
//part
//CGBB000a	//N~
//dir;RF݂̗GŉoĂĂB

،n
琥ꟁBēOC{A㗈Bs_꘢CҖeC}qCӐg㉺s樐lsZIB
@
@

،n
ђVŔI힐ľccbS݁BݖҔzB
@
@

،n
ꟁBߏlŁyUlzIVC毎~olIB
@

،n
ߏlӐg㉺s樐lsB}qDҖCҔwځCA\DaolIs\Vʓs樐l~s\B
@
@

،n
ŗvIҐꢓIu]Hv\ҐߎuvB
@

،n
ĉߓ\OEꢏA񗈗BvurvCߏl{^yJYߏꟁIzC_pIovI\CR@oIgccI
@
@

،n
ߎuvB\Βg̎sߓIu]vB
@

،n
LvIl݁Bĉߓ\O{̏A񗈗B
@

//PxA
//part
//CGBB130e	//،A`

windowclose
wait	30

transition	"parts\transition\~`(O).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\large\b130e.png",-96,-14,70,70
layerload	20,"cg\item\oc\item_󂩂.png",0,-45,130,130
layerload	21,"cg\item\oc\item_݂̉.png",0,-45
layerrelease	27
layerpriority	20,3022
layerpriority	21,3011
screenfilterremove

wait	90

،n
I]p龊JFIՁB

layermove	20,18,0,135
layerfadeout	20,18
layerzoom	21,18,130,130,5

wait	18

//߂݂̉

se	"SE\SE09_12_zuba.ogg"

camerashake	60,2,8,8

،n
gՎq\EꏬEIB㫘aQB
@
@

،
uIcc`cc^v~v
@

،n
TIsTnLoBzSQCp]㫒OBȒ݊ߝSBcSNX_\cc
@

se	"SE\00_\HE\kQ.ogg"

camerashake	6,2,8,8

،
uIcc|\v

se	"SE\SE09_15_cha-nn.ogg"

camerashake	60,1,20,20

layerload	18,"bg\white.png"
layermode	18,1
layerfadein	18,18
layerpriority	18,3012

layerfadeout	18,48
،
u<font size=+1>ꟁI</font>v

//dir;y@zAtHgグB

،n
I閒nt]I}IߗI}ȒZ󓞔yccI
@
@

،n
sdXIu}vCsIuLvCSwIB

،n
ӎv\Ћ󟃓sZIꟁccI

،
ujccv

،n
vp_OoBVqQZfJQY\RvqBvꉺCsAG
@

،
uccccssꟁBlsossꠁccꟁI^忓Ɨv
@
@

،n
㫓ICZQB

se	"SE\SE09_12_zuba.ogg"

camerashake	60,2,8,8

،
ujG\Iv

،n
㫎U}}BIG}B@ߔQYccHDD]]ncAJB
@
@

،n
yߗzIzCJЉЁB֐ďIC핔ʖƉ瑁\ЉЁCݑߌB
@
@

،n
sZICUlI瑁ccII蝡\s΁CIg̝\s΁Cy䎩ȁzSg_nCc_ߓߕГWJIzB
@
@

se	"SE\SE09_14_ti-nn.ogg"

camerashake	60,1,40,40

layerload	18,"bg\white.png"
layermode	18,1
layerfadein	18,18
layerpriority	18,3012

layerfadeout	18,60
،
uIccI<font size=+1>ꟁI</font>v
@

//dir;y@zAtHgグB

،n
ʑR@ccIQ\cc
@

windowclose

layerload	99,"bg\white.png",0,0,200,200
layermode	99,1
layerfadein	99,30
wait	30

transition	"",1
setbgeffecttime	1
setbgwaittime	0
bg	"cg\text\M933_01.jpg",0,0,100,100
layerrelease	21
screenfiltergaussfast	99,8,50

layerfadeout	99,30

camerashake	120,1,10,10

wait	120

layerload	99,"bg\white.png",0,0,200,200
layermode	99,1
layerfadein	99,30
wait	30

//،n
//@y݂݂݂݂݂݁݁E݁E݁E݁Iz

transition	"",1
setbgeffecttime	1
setbgwaittime	0
bg	"bg\large\b130e.png",-96,-14,70,70
layerload	21,"cg\item\oc\item_݂̉.png",0,-45,130,130
layerpriority	21,3011
screenfilterremove

layerfadeout	99,30

//dir;y@zApoB

،
uccccꟁccIv

،n
̓`wGdʓIƖB

،n
scc

،n
I]ˑ΁B

bgm	""

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	"Gv"
faceanimation	""
faceaddanimation	"2"

,KSM004204
uccccߘ@ݘYꡁC،Hv
@

layerzoom	21,120,70,70
layerfadeout	21,120

se	"SE\SE09_08_[.ogg"

camerashake	60,2,8,8

،
u\HIv

//dir;y@zAtHgグB

windowclose
wait	30

transition	"parts\transition\1280x720\101.png",18
setbgeffecttime	1
setbgwaittime	0
bg	"bg\large\b140e.png",-704,126,105,105
layerload	21,"chara\kasumi\l\kasumi.atlas",0,560,113,113
layerskin	21,"Gv"
layeranimation	21,""
layeraddanimation	21,"2"
layerpriority	21,3011

wait	27

se	"SE\SE09_12_zuba.ogg"

camerashake	30,2,8,8

،n
R~B

،n
sm⋍ݗg@Cv֓IDMB
@

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,""
layeraddanimation	21,"2"

,KSM004205
uccߘCYsCIQHv
@

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,""
layeraddanimation	21,"2"

,KSM004206
ucc׏Yvߞ|gqccHv

//cv;񂾂GLTCgĂB

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,"{"
layeraddanimation	21,"{2"

,KSM004207
uIC،H،H،Hv
@
@

//part
//CGBB120e	//،AOρ
//cv;唚B

windowclose

SetBGEffectTime	1
SetBGWaitTime	0
bg	"bg\b120e.png",0,0,100,100
layerrelease	21

se	"SE\SE09_15_cha-nn.ogg"

camerashake	120,1,40,40

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	"Gv"
faceanimation	"ii"

,KSM004208
uꟁ\\\^I،\\Iv펖ꊁ\\v
@

،n
nI^COcc

windowclose
wait	30

transition	"",30
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100

wait	45

wait	60

transition	"parts\transition\1280x720\197.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\oc\b524b.png",0,0,100,100
layercolor	0,100,20,20
layerload	16,"cg\eyecatch\eyecatch_name_back.png"
layeralpha	16,50
layerload	17,"cg\eyecatch\eyecatch_name_logo.png",240,180
layercolor	17,0,0,0

wait	72

wait	30

layerload	18,"bg\bg_red2.png"
layercolor	18,30,30,30
layerfadein	18,6

se	"SE\18_mCY\mCY`Wb.ogg"

wait	6

layerload	17,"bg\bg_red2.png"
layercolor	17,30,30,30
layermode	17,2
layerload	20,"cg\eyecatch\eyecatch_name_logo.png",240,180
layerrelease	18
layerpriority	20,3022

wait	180

transition	"parts\transition\1280x720\046.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	16
layerrelease	17
layerrelease	20

wait	120

//ACLb`_Ƃ̃AG
//t@CGh
@missionstatus_success
return

//part
